Saturday, July 17, 2010

FDH Fantasy Newsletter: Volume III, Issue XXVIII

Welcome to our 93rd edition of the FDH Fantasy Newsletter, as we continue to bring you weekly fantasy sports updates in addition to our usual content on FantasyDrafthelp.com. Our archive of past editions is available right here on The FantasyDrafthelp.com Blog and specific links to past editions are available on the front page of FantasyDrafthelp.com.

In this week's edition, we are starting to serialize our forthcoming FANTASY FOOTBALL DRAFTOLOGY 2010 guide and as such, we bring you our Fantasy Football “Don’t Be That Guy” and suggested fantasy football league guidelines.

Fantasy Football “Don’t Be That Guy”

^ Don’t be that guy who is unprepared and whines in the mid to late rounds that everyone worth taking is already gone. They’re not; you’re just woefully unprepared.

^ Don’t be that guy who doesn’t properly understand your league’s scoring system. League setups are like snowflakes; no two are the same. Our draft board is configured to conform to a fairly basic scoring system, but your league could well have some quirks that would force you to make adaptations to our board. Be aware of them.

^ Don’t be that guy who doesn’t pay enough attention and selects players who are already off the board. It’s impolite to your leaguemates and it will invariably break your concentration when everyone howls at you and you’ve got to go back to Square One on a backup pick. To ensure that you are aware of everything that is going on during your draft, utilize a “grid” to track all teams, with the number of rounds going down the left side and the teams listed in order along the top.

^ Don’t be that guy who approaches the draft like it’s a night of epic decision-making. If you’ve done your homework, it’s not. You merely find out where you’re drafting and you “let the draft come to you.” Trust your draft board, abide by it and don’t overrule your rankings lightly. Weeks of preparation will trump minutes of frantic guessing anytime.

^ Don’t be that guy who has ironclad rules, like the weenies who always say, “I’m going to take running backs with my first two picks.” Really? No matter how picked-over they are? That’s insane. To a certain extent, this goes back to the last point about letting the draft come to you. When everyone else zigs, you zag and you’ll get value with every pick.

Suggested Fantasy Football League Guidelines

Many leagues start 1 QB, 2 RB, 2 WR, 1TE, 1 K and some D/ST combination. Some leagues allow the TE position to be WR or TE (in which case, only a few TEs merit any consideration) and some have a “flex” position, which is generally 1 additional RB or WR. With leagues who utilize defense, some deploy a team D/ST unit and some use individual D players. No leagues should contain less than 12 owners.

The most common scoring system is a variation of the following: 4 points per passing TD, 1 point per 25 yards passing, 1 point per passing 2-point PAT, 6 points per receiving or rushing TD, 1 point per 10 yards rushing or receiving, 2 points per rushing or receiving 2-point PAT, 2 points per “big play touchdown” (50 or more yards), 1 point per kicking PAT, 3 points per FG, with a 1-point bonus at 45 yards, a 2-point bonus at 50 yards and a 3-point bonus at 55 yards, 6 points per defensive or special teams TD, 1 point per interception, sack or fumble recovered and 2 points per safety. In leagues that award 6 points for passing TDs, QBs are worth much more.

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